Developer Bioware improves in patch 1.06 for Mass Effect Andromeda, among other things, the film sequences and the performance & stability for many players. We have devoted a separate article to the detailed changes to the combat system.
In addition to other bugs reported by the community, BioWare has also addressed the repeated email notifications that SAM Ryder reported.
For buyers of the Deluxe and the Super Deluxe Edition of Mass Effect Andromeda, 2 of their own nomad skins, another Pathfinder outfit for leisure time, and a multiplayer package with the increased chance of an extremely rare object are implemented.
You can find the detailed German patch notes below:
Mass Effect Andromeda Patch 1.06 Patch Notes
We have continued to work on improving our cinematics for this upcoming patch, especially in the first few hours of the game. In addition to increasing performance and stability, we addressed a number of player-reported issues, including a bug that caused SAM to repeatedly report Ryder having received a new email.
Since we don't want players to miss great conversations with their crew, dialogue options will no longer “gray out” when a character has more to say.
Owners of the Deluxe or Super Deluxe Edition also receive two of their own Nomad skins, a new Pathfinder leisure outfit and an exclusive multiplayer pack with a high chance of an ultra-rare item.
We also made changes to the combat and multiplayer balancing, which you can read more about here.
A full list of fixes can be found below. For patch notes in other languages please click here.
Mass Effect: Andromeda Patch Notes 1.06
Improved performance and stability.
Improved readability of the subtitles and fixes.
Various improvements to the film sequences.
Fixed issues that caused player animations to freeze when jumping or repeatedly changing direction.
The number of allowed automatic saves has been increased.
Max Nexus level increased to 29.
Fixed an issue where SAM reported new emails to Ryder when there was none.
Conversation options are no longer grayed out when new content is available.
Single player fixes and improvements for enemies, armor, weapons, traders, mods, controls and additional graphics options.
Improvements to single player balancing in higher difficulty levels.
Bug fixes for single player missions and exploration.
Changes to multiplayer balancing: powers, upgrades, character values, weapons, opponents, missions.
Special objects are not transferred to New Game +
Fixed an issue that prevented subtitles from being displayed while waiting at the dialog wheel when subtitles were disabled
Fixed an issue where ALP could be reset for all planets except Kadara
Vendors now sell fire mode upgrades
Arms and armor vendors now carry goods once the player has reached level 61
Breastplates now have level restrictions
Bonus items - like Pathfinder armor - can now be dismantled
Fusion Mod of Resistance no longer deals dodge damage after being discarded
The sensitivity of the control sticks has been improved
Fixed a clipping bug on Sara Ryder's casual jacket
Graphics options to enable / disable motion blur and depth of field have been added
Fixed an issue that caused Relic VI to stop attacking
Turbocharger no longer consumes reserve ammunition when used on a weapon with the "Old Heat Sink" upgrade
The interaction with the datapad during the search mission for the relic drive core now works as intended
Fixed an issue where a squad member could not be revived after being killed by a Colossus in Appendix 2
Replacing a dead squad member in a piece of equipment does not result in permanent death
The Nexus train now works on the mission “Reunion with the Nexus” even if the player has not completed the prologue
Fixed an issue where the player could romance Cora and Peebee
Fixed an issue where the player could romance Vetra and Peebee
The left path in the Havarl Dungeon no longer blocks the progress of the Relic Scanner mission
Fixed an issue on H-047C where enemies were stuck in a rock and could no longer be killed
Fixed an issue where players were unable to hide Ryder's helmet after completing the Natanus Ark mission
The broken mission “Making the Nomad Shield” has been fixed
Fixed health issues with the Architect's leg that prevented the fight from completing
The frequency mission on Voeld is no longer blocked if the player leaves the area after scanning the meteorite.
The Missing Science Crew mission will no longer be blocked if Ryder kills the Architect before completing the objectives
Exiting the Nomad while leaving the permitted terrain no longer triggers an infinite loading screen
Fixed an issue where the Nomad's jump controls could not be reassigned
Fixed an issue where Cora would slowly fall back to the ground after attacking an enemy in the air
Improved performance on Eos when approaching or fast traveling to Prodromos
Loading a car save after the Kett encounter at the Energy Relay Station of Plant 1 no longer blocks progress
After loading a car save in space, the player no longer rushes through the Tempest
Combat team equipment costs reduced and effectiveness improved
A standard Ryder name can now be transferred to New Game +
PC - Fixed an issue where dialog variants were automatically selected when using the mouse and keyboard
PC display improved at various resolutions
PS4 - Fixed a crash that occurred after more than two minutes of inactivity in the main menu
PS4 - Fixed a crash that occurred when switching from multiplayer back to the main menu
Multiplayer
Fixed an issue where the player would repeatedly crouch when interacting with a device
A player's fallen character no longer falls through the ground after an Elder attack in the exfiltration zone of Firing Position Icebreaker
Improvements to reduce lag for players and hosts