PLAYERUNKNOWN'S BATTLEGROUNDS - Sanhok Card hits live servers next week

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PLAYERUNKNOWN'S BATTLEGROUNDS

After the last test server round for the new PLAYERUNKNOWN'S BATTLEGROUNDS Sanhok map is finished, it will be uploaded to the live server next week.

The, earlier as a project Savage The well-known 3rd map for the Battle Royale Shooter will be available to all players with update #14.

PC 1.0 update #14 also brings a number of other improvements:

  • Performance improvements
  • Grenades revision
  • New anti-cheat technology
  • And various bug fixes

PLAYERUNKNOWN'S BATTLEGROUNDS - Sanhok

The overview map is from the early phase, when the map was still codenamed Savage.

PLAYERUNKNOWN'S BATTLEGROUNDS

As with the release of the last map, the free choice of map is a bit of a problem for the developers. Players often have the tendency to opt for a standard map (eg: Counterstrike and Rust), which of course would mean fewer players for the other maps. This then results in longer waiting times and frustration for the players. The developers have therefore decided that they cannot allow individual card selection with more than 2 cards.

But since they want to allow the player to try out the new card undisturbed at the moment, Sanhok is installed as a separate card pool for a queue and Erangel + Miramar can be reached together in one queue. Below is the official statement from the PLAYERUNKNOWN'S BATTLEGROUNDS team:

ON SANHOK'S LAUNCH AND FUTURE

We've got more surprises in store for the Sanhok launch, but there are two topics we'd like to discuss early, so you guys aren't surprised when the map hits live servers.

The first topic is an update to the way map selection works. When we first announced map selection, we said "we'll still have to keep a close eye on it, since it could become problematic as new maps continue to be added."

It's now become clear to us that these concerns were justified, and we've decided that we can't support individual map selection for more than two maps. This is because map selection creates an essentially exponential increase in the number of total separate queues when combined with other queue options like party size and perspective. That means the matchmaking pool gets split into many small sections, making it nearly impossible to put together a match in at least some of those queues.

We still want to make sure that players can play on Sanhok without any hassle, especially given that it's an exciting new map. So, at least for now, we're going to launch Sanhok as its own queue, with Miramar and Erangel bundled together in a separate queue. That means that in the new UI, you'll be able to queue up for Sanhok by itself, or Erangel + Miramar together. Choosing both queues means you'll randomly be dropped into one of the three maps currently in the game.

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