{"id":1999,"date":"2017-05-23T17:55:42","date_gmt":"2017-05-23T15:55:42","guid":{"rendered":"https:\/\/spielepost.de\/?p=1999"},"modified":"2017-05-23T21:33:41","modified_gmt":"2017-05-23T19:33:41","slug":"path-of-exile-scion-ascendant-klassen-aenderungen-akt-7-video","status":"publish","type":"post","link":"https:\/\/spielepost.de\/en\/path-of-exile-scion-ascendant-class-changes-act-7-video\/","title":{"rendered":"Path of Exile - Scion Ascendant Class Changes - Act 7 Video"},"content":{"rendered":"<p>There is a whole range of news from the world of Wraeclast. The developers of Path of Exile have released a new video with an outlook on what to expect in the additional act 7. In addition, there were details on how the Ascendancy class of the Scion &quot;Ascendant&quot; is being revised.<\/p>\n<p>Scions have been living in the shadows for a while and these improvements are set to make them popular again.<\/p>\n<p><img fetchpriority=\"high\" decoding=\"async\" class=\"alignleft size-full wp-image-2002\" src=\"https:\/\/spielepost.de\/wp-content\/uploads\/2017\/05\/Path-of-Exile-Ascendant.png\" alt=\"Path of Exile\" width=\"1280\" height=\"720\" srcset=\"https:\/\/spielepost.de\/wp-content\/uploads\/2017\/05\/Path-of-Exile-Ascendant.png 1280w, https:\/\/spielepost.de\/wp-content\/uploads\/2017\/05\/Path-of-Exile-Ascendant-300x169.png 300w, https:\/\/spielepost.de\/wp-content\/uploads\/2017\/05\/Path-of-Exile-Ascendant-768x432.png 768w, https:\/\/spielepost.de\/wp-content\/uploads\/2017\/05\/Path-of-Exile-Ascendant-1024x576.png 1024w, https:\/\/spielepost.de\/wp-content\/uploads\/2017\/05\/Path-of-Exile-Ascendant-696x392.png 696w, https:\/\/spielepost.de\/wp-content\/uploads\/2017\/05\/Path-of-Exile-Ascendant-1068x601.png 1068w, https:\/\/spielepost.de\/wp-content\/uploads\/2017\/05\/Path-of-Exile-Ascendant-747x420.png 747w\" sizes=\"(max-width: 1280px) 100vw, 1280px\" \/><\/p>\n<p>The Slayer got the most improvements, the Elementalist, the Assassin and the Necromancer also seem to have become playable. However, one should not cheer too early, because the numbers and changes can be modified at any time in the beta for the Path of Exile expansion &quot;The Fall of Oriath&quot;.<\/p>\n<p>The community has put together an overview of all changes on Reddit, which you can find below.<\/p>\n<p>The beta is scheduled to start on June 7th and all information about participation can be found on the <a href=\"https:\/\/www.pathofexile.com\/forum\/view-thread\/1897264\" target=\"_blank\" rel=\"noopener noreferrer\">Path of Exile Homepage<\/a> Find. The video with the teasers from Act 7 can be found at the beginning of the article.<\/p>\n<h2>Path of Exile - Scion Ascendant class changes<\/h2>\n<h2>Elementalist<\/h2>\n<ul>\n<li>50% reduced Reflected Elemental Damage taken <strong>(New)<\/strong><\/li>\n<li>Damage Penetrates 6% <strong>(+1%)<\/strong> of Enemy Elemental Resistances<\/li>\n<li>Gain Elemental Conflux for 6 <strong>(+2)<\/strong> seconds when you Kill a Rare or Unique Enemy<\/li>\n<li>Can Summon up to 1 additional Golem at a time <strong>(New)<\/strong><\/li>\n<li><del>30% increased Damage of each Damage Type for which you have a matching Golem<\/del><\/li>\n<li><del>4% reduced Elemental Damage taken<\/del><\/li>\n<\/ul>\n<h2>Necromancer<\/h2>\n<ul>\n<li>20% increased skill effect duration <strong>(New)<\/strong><\/li>\n<li>You and Allies deal 30% <strong>(+15%)<\/strong> increased Damage while affected by Auras you Cast<\/li>\n<li>You and Allies affected by your Auras have + 20% to Chaos Resistance <strong>(New)<\/strong><\/li>\n<li><del>2% increased attack and cast speed for each corpse consumed recently<\/del><\/li>\n<li><del>15% increased effect of offering spells<\/del><\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>You and your Minions have 4% Physical Damage Reduction<\/em><\/li>\n<\/ul>\n<h2>Occultist<\/h2>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>20% increased maximum Energy Shield<\/em><\/li>\n<li><em>1% of Energy Shield Regenerated per second<\/em><\/li>\n<li><em>Enemies you Curse have -15% to Chaos Resistance<\/em><\/li>\n<li><em>20% increased Damage if you&#039;ve Killed a Cursed Enemy Recently<\/em><\/li>\n<\/ul>\n<h2>Assassin<\/h2>\n<ul>\n<li>+1.5% <strong>(+0.5%)<\/strong> to Critical Strike Chance<\/li>\n<li>20% <strong>(+10%)<\/strong> chance to gain a power charge on hit against enemies that are on full life<\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>+ 40% to Critical Strike Multiplier against Enemies that are on Full Life<\/em><\/li>\n<li><em>Your Critical Strikes with Attacks Maim Enemies<\/em><\/li>\n<\/ul>\n<h2>saboteur<\/h2>\n<ul>\n<li>10% increased Movement Speed if you&#039;ve placed a Mine or thrown a Trap Recently <strong>(New)<\/strong><\/li>\n<li>Traps and Mines which have been Armed for 4 seconds deal 50% increased Damage <strong>(New)<\/strong><\/li>\n<li><del>20% increased Cooldown Recovery Speed for throwing traps<\/del><\/li>\n<li><del>Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently<\/del><\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>20% chance to create a smoke cloud when you place a mine or throw a trap<\/em><\/li>\n<li><em>5% increased Damage for each Trap and Mine you have<\/em><\/li>\n<\/ul>\n<h2>Trickster<\/h2>\n<ul>\n<li>50% <strong>(+20%)<\/strong> increased Recovery Rate of Life, Mana and Energy Shield if you&#039;ve Killed an Enemy affected by your Damage Over Time Recently<\/li>\n<li>15 Mana Regenerated per second if you&#039;ve used a Movement Skill Recently <strong>(New)<\/strong><\/li>\n<li><del>100% increased Mana Regeneration if you&#039;ve used a Movement Skill Recently<\/del><\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>20% more chance to Evade while on full Energy Shield<\/em><\/li>\n<li><em>20% increased Damage while not on full Energy Shield<\/em><\/li>\n<\/ul>\n<h2>Raider<\/h2>\n<ul>\n<li>10% increased movement speed <strong>(New)<\/strong><\/li>\n<li><del>25% chance to Avoid Elemental Status Ailments<\/del><\/li>\n<li>10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy <strong>(New)<\/strong><\/li>\n<li><del>10% chance to gain a Frenzy Charge on Kill<\/del><\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>4% chance to dodge attacks<\/em><\/li>\n<li><em>You have Onslaught while on full Frenzy Charges<\/em><\/li>\n<\/ul>\n<h2>Pathfinder<\/h2>\n<ul>\n<li>10% increased Movement Speed while using a Flask <strong>(New)<\/strong><\/li>\n<li>50% chance to gain a Flask Charge when you deal a Critical Strike <strong>(New)<\/strong><\/li>\n<li>30% <strong>(+5%)<\/strong> increased Damage while using a Flask (changed wording from <em>during flask effect<\/em>)<\/li>\n<li>10% chance for your flasks to not consume charges <strong>(New)<\/strong><\/li>\n<li><del>50% increased Flask Charges gained<\/del><\/li>\n<li><del>50% chance to avoid Freeze, Shock, Ignite and Bleed during Flask effect<\/del><\/li>\n<li><del>4% reduced Elemental Damage taken during Flask effect<\/del><\/li>\n<\/ul>\n<h2>Deadeye<\/h2>\n<ul>\n<li>30% increased projectile speed <strong>(New)<\/strong><\/li>\n<li>Projectiles gain Damage as they travel further, dealing up to 50% <strong>(+20%)<\/strong> increased damage to targets<\/li>\n<li><del>Attacks have 15% chance to cause bleeding<\/del><\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>30% chance of projectiles piercing<\/em><\/li>\n<li><em>Skills fire an additional projectile<\/em><\/li>\n<\/ul>\n<h2>Slayer<\/h2>\n<ul>\n<li>50% reduced Reflected Physical Damage taken <strong>(New)<\/strong><\/li>\n<li>40% <strong>(+10%)<\/strong> increased Damage against Rare and Unique Enemies<\/li>\n<li>Life Leech effects are not removed at Full Life <strong>(New)<\/strong><\/li>\n<li><del>Culling Strike<\/del><\/li>\n<li><del>10% of Overkill Damage is Leeched as Life<\/del><\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>Your Damaging Hits always Stun Enemies that are on Full Life<\/em><\/li>\n<\/ul>\n<h2>champion<\/h2>\n<ul>\n<li>20% <strong>(+10%)<\/strong> chance to Fortify on Melee hit<\/li>\n<li>You and nearby Allies have 30% <strong>(+15%)<\/strong> increased damage while you have Fortify (Yes, this is the only instance where damage is written with a lowercase d before and after the change)<\/li>\n<li>5% <strong>(+1%)<\/strong> reduced Damage taken from Taunted Enemies<\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>20% chance to Taunt on Hit<\/em><\/li>\n<\/ul>\n<h2>gladiator<\/h2>\n<ul>\n<li>4% <strong>(+1%)<\/strong> additional block chance<\/li>\n<li>Attacks have 20% <strong>(+5%)<\/strong> chance to cause bleeding<\/li>\n<li>3% increased Movement Speed for each Hit you&#039;ve Blocked Recently <strong>(New)<\/strong><\/li>\n<li><del>30% of Block Chance Applied to Spells<\/del><\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>30% increased Damage if you&#039;ve killed a Bleeding Enemy Recently<\/em><\/li>\n<\/ul>\n<h2>Chieftain<\/h2>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>15% chance to Ignite<\/em><\/li>\n<li><em>30% increased Damage while you have a totem<\/em><\/li>\n<li><em>Regenerate 2% of your maximum Life per second while you have a totem<\/em><\/li>\n<li><em>Gain 15% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently<\/em><\/li>\n<\/ul>\n<h2>Juggernaut<\/h2>\n<ul>\n<li>20% <strong>(+10%)<\/strong> chance to gain an Endurance Charge when you are Hit<\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>30% increased Armor<\/em><\/li>\n<li><em>Cannot be chilled<\/em><\/li>\n<li><em>You cannot be stunned while at maximum Endurance Charges<\/em><\/li>\n<\/ul>\n<h2>Berserk<\/h2>\n<ul>\n<li>20% <strong>(-5%)<\/strong> increased attack, cast and <strong>Movement<\/strong> Speed if you&#039;ve taken a Savage Hit Recently<\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>5% increased Damage taken<\/em><\/li>\n<li><em>10% more damage<\/em><\/li>\n<li><em>1% of Damage Leeched as Life if you&#039;ve Killed Recently<\/em><\/li>\n<\/ul>\n<h2>Hierophant<\/h2>\n<ul>\n<li>50% <strong>(+30%)<\/strong> chance to gain a power charge when you place a totem<\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>Skills in your Helm can have up to 1 additional Totem Summoned at a time<\/em><\/li>\n<li><em>25% increased maximum Mana<\/em><\/li>\n<li><em>Gain 10% of Maximum Mana as Extra Maximum Energy Shield<\/em><\/li>\n<\/ul>\n<h2>Guardian<\/h2>\n<ul>\n<li>25% reduced Effect of Curses on You <strong>(New)<\/strong><\/li>\n<li>You and Allies affected by your Auras have 5% additional Block Chance <strong>(New)<\/strong><\/li>\n<li>You and Allies affected by your Auras have 10% <strong>(-2%)<\/strong> increased attack, cast and <strong>Movement<\/strong> speed<\/li>\n<li><del>Every 5 seconds, remove Curses and Elemental Status Ailments from you<\/del><\/li>\n<li><del>3% additional block chance<\/del><\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other<\/em><\/li>\n<\/ul>\n<h2>inquisitor<\/h2>\n<ul>\n<li>25% <strong>(+5%)<\/strong> increased Elemental Damage<\/li>\n<li>120% increased Critical Strike Chance against Enemies affected by Elemental <strong><del>status<\/del><\/strong> Ailments<\/li>\n<li>30% <strong>(+10%)<\/strong> chance to create Consecrated Ground on Kill, lasting 8 seconds<\/li>\n<\/ul>\n<h5>Unchanged<\/h5>\n<ul>\n<li><em>Take 8% reduced Elemental Damage while on Consecrated Ground<\/em><\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>There is a whole host of news from the world of Wraeclast. The developers of Path of Exile have released a new video with a preview of what awaits us in the additional Act 7. In addition, there were details on how the Ascendancy class of the Scion \"Ascendant\" will be reworked. Scions have been living in the shadows for some time and [...]<\/p>","protected":false},"author":4,"featured_media":2001,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"video","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[39,36,98,34,35,46,292,45],"tags":[187,66,404,491,470],"class_list":["post-1999","post","type-post","status-publish","format-video","has-post-thumbnail","hentry","category-path-of-exile","category-alle-spiele","category-mmos","category-news","category-spiele","category-spiele-video","category-spiele-news","category-video","tag-hacknslay","tag-path-of-exile","tag-path-of-exile-erweiterung","tag-path-of-exile-expansion","tag-path-of-exile-the-fall-of-oriath","post_format-post-format-video"],"_links":{"self":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/posts\/1999","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/comments?post=1999"}],"version-history":[{"count":0,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/posts\/1999\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/media\/2001"}],"wp:attachment":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/media?parent=1999"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/categories?post=1999"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/tags?post=1999"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}