{"id":2004,"date":"2017-05-24T11:50:05","date_gmt":"2017-05-24T09:50:05","guid":{"rendered":"https:\/\/spielepost.de\/?p=2004"},"modified":"2017-05-24T11:50:05","modified_gmt":"2017-05-24T09:50:05","slug":"playerunknowns-battlegrounds-monat-2-dev-blog-und-patchnotizen","status":"publish","type":"post","link":"https:\/\/spielepost.de\/en\/playerunknowns-battlegrounds-month-2-dev-blog-and-patch-notes\/","title":{"rendered":"PLAYERUNKNOWN&#039;S BATTLEGROUNDS - Month 2 Dev Blog and Patch Notes"},"content":{"rendered":"<p>PLAYERUNKNOWN&#039;S BATTLEGROUNDS Early Access Phase is already in its 2 month period. Therefore the developers have provided new information in their update blog.<\/p>\n<p>The 2nd monthly developer update begins with the positive news that <a href=\"https:\/\/spielepost.de\/en\/playerunknowns-battlegrounds-2m-games-sold-and-charity-tournament-info\/\" target=\"_blank\" rel=\"noopener noreferrer\">$ 223,357 in the charity tournament<\/a> have come together. 128 streamers from the USA and Europe dueled on May 4th for a good cause. The result is the proud donation amount for the Gamers Outreach Organization mentioned above.<\/p>\n<p>Next up are the latency issues that many gamers see. At this point, Playerunknown carries the rumors to the grave of the hamster wheels that supposedly run the servers. The servers running the game on are the best that AWS (Amazon Web Services) has to offer. Accordingly, the problems lie elsewhere and the team puts a lot of focus on finding the fault.<\/p>\n<p>Finally, there are the patch notes for the next update, which will be first installed on the test server on Wednesday. In addition to various improvements in performance, optimizations in gameplay and smoking out bugs, the developers also have some news in store for us. For example, we can look forward to a new vehicle and a new weapon. While the vehicle is a motorcycle without a sidecar, the weapon is a silenced rifle.<\/p>\n<h2>PLAYERUNKNOWN&#039;S BATTLEGROUNDS - Patch Notes<\/h2>\n<p><b>Early Access - Month 2 - Patch Notes<\/b><\/p>\n<p><b>Client performance<\/b><\/p>\n<p>\u2022 Improved CPU usage for world level streaming<\/p>\n<p>\u2022 Improved rendering performance of fences<\/p>\n<p>\u2022 Improved rendering performance of grass<\/p>\n<p>\u2022 Improved rendering performance for weapons and attachments seen at distance<\/p>\n<p>\u2022 Improved rendering performance by modifying certain weapon and vehicle effects that were unnecessarily rendered in a distance.<\/p>\n<p>\u2022 Improved character animation performance<\/p>\n<p>\u2022 Improved effect performance<\/p>\n<p>\u2022 Improved the performance of team-mate name plate, map and mini-map in team play<\/p>\n<p><b>Content<\/b><\/p>\n<p>\u2022 Added VSS. A suppressed sniper rifle with permanent 4X scope &amp; chambered for 9mm ammo. This new weapon can be found in carepackages &amp; as a very rare loot spawn<\/p>\n<p>\u2022 Added motorbike<\/p>\n<h2><b>Gameplay<\/b><\/h2>\n<p>\u2022 Reduced the moving speed of the two final play zones for better engagement during the endgame<\/p>\n<p>\u2022 Fixed an issue where the players alive count would reduce when a player disconnected. Now the count will only go down upon the players death.<\/p>\n<p>\u2022 Made a balance pass on certain weapons:<\/p>\n<p><b>Vector<\/b><\/p>\n<p>Reduced bullet damage slightly<\/p>\n<p>Increased deviation gain per shot<\/p>\n<p><b>Winchester \/ S686 \/ S12K<\/b><\/p>\n<p>Reduced pellet damage slightly<\/p>\n<p><b>AKM<\/b><\/p>\n<p>Increased bullet damage slightly<\/p>\n<p><b>Action &amp; Gunplay<\/b><\/p>\n<p>\u2022 Now players can put stock attachments on the following weapons:<\/p>\n<p><b>SKS<\/b>: Sniper rifle cheek pad<\/p>\n<p><b>Vector<\/b>: Tactical stock (for M416)<\/p>\n<p>\u2022 Adjusted the color of the aiming point for the basic crossbow scope.<\/p>\n<p>\u2022 Added new scope rendering method (parallax free) allowing for greater aiming precision<\/p>\n<p><span style=\"color: #0000ee;\"><u><a href=\"https:\/\/twitter.com\/PUBATTLEGROUNDS\/status\/866621003350265857\" target=\"_self\" rel=\"noopener\">https:\/\/twitter.com\/PUBATTLEGROUNDS\/status\/866621003350265857<\/a><\/u><\/span><\/p>\n<p>\u2022 Improved ADS view<\/p>\n<p>\u2022 Modified recoil for the following weapons: AKM, SCAR, M16, M416<\/p>\n<p>\u2022 Fixed an issue allowing a player to zoom in with right click when waiting before throwing a grenade<\/p>\n<p>\u2022 Decreased the time to ADS when using the 2X scope<\/p>\n<p><b>Vehicle<\/b><\/p>\n<p>\u2022 Added punctured wheel effect and sound<\/p>\n<p>\u2022 Added burnt markings to vehicles after being destroyed<\/p>\n<p>\u2022 Added the motorbike number plate image<\/p>\n<p>\u2022 When a vehicle explodes, the fences near the vehicle will now also be destroyed<\/p>\n<p><b>World<\/b><\/p>\n<p>\u2022 Added new vegetation to the lobby<\/p>\n<p><b>UI<\/b><\/p>\n<p>\u2022 Players can press &#039;delete&#039; to remove their marker placed on the world map<\/p>\n<p>\u2022 Adjusted the transparency of the mini-map grid and coordinates text to make the map more visible<\/p>\n<p>\u2022 Added a dotted line towards the next play zone on the mini-map<\/p>\n<p>\u2022 Modified the icon design of the First Aid Kit<\/p>\n<p>\u2022 Added Thai language in language options<\/p>\n<p>\u2022 Added new key bindings for hold breath, motorbike air control and switch to previous weapon<\/p>\n<p><b>Sound<\/b><\/p>\n<p>\u2022 Improved the sound of motorbike<\/p>\n<p>\u2022 Added sound for door destruction effect<\/p>\n<h2>\u00a0<b>Bug fixes<\/b><\/h2>\n<p>\u2022 Fixed a bug that caused vehicles to be spawned in garages consistantly. Vehicles should be spawned at a higher rate in garages, but not at 100%<\/p>\n<p>\u2022 Fixed an issue that disabled bullet tracing for SKS<\/p>\n<p>\u2022 Fixed a bug that caused the game client to crash when a flashbang goes off<\/p>\n<p>\u2022 Partially fixed bug that caused a character to get stuck in terrain, buildings or objects<\/p>\n<p>\u2022 Partially fixed a bug that caused a vehicle to get stuck in buildings, fences or other vehicles<\/p>\n<p>\u2022 Partially fixed a bug that caused items to be unlootable<\/p>\n<p>\u2022 Fixed a bug that caused car packages to shake when falling<\/p>\n<p>\u2022 Fixed a bug that caused a throwable weapon to be thrown in the freelook direction and not the direction in which a character is facing<\/p>\n<p>\u2022 Fixed an issue with two markers being visible when placing a marker in the airplane after placing it in the lobby<\/p>\n<p>\u2022 Fixed a bug that caused a player icon to be doubled up on the minimap.<\/p>\n<p>\u2022 Fixed a bug that caused the same color for two teammate icons<\/p>\n<p>\u2022 Fixed a bug that caused the final play zone to be created over water<\/p>\n<p>\u2022 Fixed a bug that sporadically muted the rain sound<\/p>\n<p>\u2022 Significantly mitigated an issue that allowed a player in a closed house to be killed by the red zone bombs<\/p>\n<p>\u2022 Fixed a bug that caused animation not to stop when using exhaustible items while reviving a teammate<\/p>\n<p>\u2022 Fixed a bug that caused a character experience the damage effect at random<\/p>\n<p>\u2022 Fixed a bug that caused all teammates to enter the REVIVE state when one teammate is hit by a bomb in the Red Zone while being in a vehicle<\/p>\n<p>\u2022 Fixed a bug that caused the REVIVE gauge not to disappear when the character being revived is disconnected<\/p>\n<p>\u2022 Fixed a bug that caused the sound volume of UMP with silencer to be too low<\/p>\n<p>\u2022 Fixed a bug that caused throwable items not to drop when switching to other weapons<\/p>\n<p>\u2022 Fixed a bug that caused the trace effect to not disappear after using throwable weapons<\/p>\n<p>\u2022 Fixed a bug where removing the pin from a grenade was canceled by changing the throwing posture.<\/p>\n<p>\u2022 Fixed an issue with compass points not matching the actual direction when in the passenger seat of a vehicle<\/p>\n<p>\u2022 Added a character animation for when dragging an item into the inventory<\/p>","protected":false},"excerpt":{"rendered":"<p>PLAYERUNKNOWN'S BATTLEGROUNDS Early Access phase is already entering its second month. The developers have therefore provided new information in their update blog. The 2nd monthly developer update begins with the positive news that 223,357 US dollars were raised in the charity tournament. 128 streamers from the USA and Europe had registered on May 4th in favor of the good cause [...]<\/p>","protected":false},"author":4,"featured_media":2005,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[215,36,34,35,292],"tags":[213,211,466,306],"class_list":["post-2004","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-playerunknowns-battlegrounds","category-alle-spiele","category-news","category-spiele","category-spiele-news","tag-battle-royal","tag-playerunknowns-battlegrounds","tag-playerunknowns-battlegrounds-patch","tag-shooter"],"_links":{"self":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/posts\/2004","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/comments?post=2004"}],"version-history":[{"count":0,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/posts\/2004\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/media\/2005"}],"wp:attachment":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/media?parent=2004"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/categories?post=2004"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/tags?post=2004"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}