{"id":7519,"date":"2018-04-13T14:45:48","date_gmt":"2018-04-13T12:45:48","guid":{"rendered":"https:\/\/spielepost.de\/?p=7519"},"modified":"2018-04-13T14:56:19","modified_gmt":"2018-04-13T12:56:19","slug":"heroes-of-the-storm-entwickler-update-ueber-ranglisten-afks-negatives-verhalten","status":"publish","type":"post","link":"https:\/\/spielepost.de\/en\/heroes-of-the-storm-developer-update-about-rankings-afks-negative-behavior\/","title":{"rendered":"Heroes of the Storm - Developer update about rankings, AFKs, negative behavior"},"content":{"rendered":"<p>The<strong> Heroes of the Storm<\/strong> The Blizzard developer team today published a very detailed blog post outlining the plans for the game. There is talk about player assignment and rating (MMR), rated games and their future, including dealing with negative behavior and balancing goals for new heroes.<\/p>\n<h2>Player assignment scoring and player assignment<\/h2>\n<p>At this point there is the problem of fair matches against them <strong>waiting period<\/strong> to weigh up. At the moment, the focus is more on short waiting times, which means that matches are started with a slightly larger imbalance. As a reaction to feedback from the community, this will change in the future and more value will be placed on teams of equal value.<\/p>\n<p>In some cases this will of course lead to longer waiting times.<\/p>\n<h3>Player Assignment Score Expiry<\/h3>\n<p>The <strong>Player Assignment Scoring<\/strong> is responsible for the composition of the teams and ensures that matches are as balanced as possible. So that this value remains realistic and does not represent the status some time ago, the developers are planning to incorporate a decay. So that after a long period of non-play the value slowly decreases. However, this should not be felt too drastically.<\/p>\n<p>In the course of this, the performance-based player allocation introduced last year will also be further adapted. Especially in the area of top players with a very high rating, the player pool is relatively small, so that the assignment 100% did not always work.<\/p>\n<h2>Ranked Games<\/h2>\n<p>Various improvements are planned here. Among other things that <strong>Reduce the number of placement matches<\/strong>if you were active in the last season.<\/p>\n<p>Then you only need 1 placement game at the beginning of a new ranking season and your player assignment rating (MMR) from the last season ensures the more precise assignment.<\/p>\n<p>In order to avoid generally unsuitable ratings after the placement games, new players should no longer be rated higher than platinum 5 in the future.<\/p>\n<p>When selecting heroes, there will be another ban in the future, so every team can <strong>3 heroes<\/strong> banish.<\/p>\n<p>Planned, but not yet confirmed, is also a hero swap function like you might be off <strong>League of Legends<\/strong> knows. However, since this makes the selection of heroes more complicated, the team is also considering alternatives, for example swapping positions in the selection of heroes.<\/p>\n<h2>New heroes should no longer enter the Nexus too much<\/h2>\n<p>Newly developed heroes are almost always too strong when they are released and are currently dominating the ranked games. That&#039;s only natural since Blizzard wants the new hero to be fun (and bought). Nobody is happy about a weakling. Especially in the recent past <strong>Maiev<\/strong> and <strong>Fenix<\/strong> but clearly too strong and the team plans to pay more attention to this problem in the future.<\/p>\n<p>The possibility of adding new heroes to ranked games after a few weeks was also considered, but discarded for the time being. The <strong>Heroes of the Storm<\/strong> Team would rather improve the balance than keep the players waiting.<\/p>\n<h2>Heroes of the Storm - Negative behavior<\/h2>\n<p>A typical problem of FreetoPlay games and of course team games like Heroes of the Storm. Whenever you think a team member is making mistakes, the anonymity of the internet makes it easy to blame. Since many players lack the self-control to concentrate on their own game, the team is working on several systems to curb such behavior.<\/p>\n<p>An automatic system falls under this <strong>machine learning<\/strong> the review of player reports simplified. With the immense number of players and games, this would be impossible for purely human support<\/p>\n<p>The penalties for repeated negative behavior should be strengthened and made more meaningful. For example <strong>Lock the chat.<\/strong><\/p>\n<p>If you have an AFK player in the match, you should ideally lose fewer ranking points. In the long term, this system should also be extended to players who intentionally die (feeder) and thus strengthen the opposing team. However, these systems still need development and testing time.<\/p>\n<p>The full message of the <a href=\"https:\/\/eu.battle.net\/heroes\/de\/blog\/21701411\" target=\"_blank\" rel=\"noopener\">Heroes of the Storm<\/a> You can find teams on the official site.<\/p>","protected":false},"excerpt":{"rendered":"<p>The Heroes of the Storm development team at Blizzard published a very detailed blog post today, in which the plans for the game are presented. They talk about player allocation and rating (MMR), rated games and their future, as well as how to deal with negative behavior and balance goals for new heroes. [...]<\/p>","protected":false},"author":3,"featured_media":7521,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[40,36,34,35,292],"tags":[97,94,3202,3201,876,303],"class_list":["post-7519","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-heroes-of-the-storm","category-alle-spiele","category-news","category-spiele","category-spiele-news","tag-blizzard","tag-heroes-of-the-storm","tag-heroes-of-the-storm-entwickler-blog","tag-heroes-of-the-storm-entwickler-update","tag-hots","tag-moba"],"_links":{"self":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/posts\/7519","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/comments?post=7519"}],"version-history":[{"count":0,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/posts\/7519\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/media\/7521"}],"wp:attachment":[{"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/media?parent=7519"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/categories?post=7519"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spielepost.de\/en\/wp-json\/wp\/v2\/tags?post=7519"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}