{"id":3851,"date":"2017-08-26T07:31:25","date_gmt":"2017-08-26T05:31:25","guid":{"rendered":"https:\/\/spielepost.de\/?p=3851"},"modified":"2017-08-26T07:31:54","modified_gmt":"2017-08-26T05:31:54","slug":"star-citizen-gesichtsanimationen-und-patch-3-0","status":"publish","type":"post","link":"https:\/\/spielepost.de\/fr\/animations-faciales-de-star-citizen-et-patch-3-0\/","title":{"rendered":"Star Citizen - reconnaissance faciale en temps r\u00e9el"},"content":{"rendered":"<p>Une nouvelle fonctionnalit\u00e9 extravagante pour Star Citizen a \u00e9t\u00e9 pr\u00e9sent\u00e9e par le studio Cloud Imperium Games \u00e0 la gamescom. Gr\u00e2ce \u00e0 la technologie Faceware, les mouvements de votre visage sont transmis \u00e0 votre personnage. Gr\u00e2ce \u00e0 une webcam et au nouveau capteur de mouvements faciaux, le programme scanne votre visage et y place une grille virtuelle de points de rep\u00e8re. En fonction de vos expressions et des mouvements de votre visage, l'avatar du joueur est anim\u00e9 en cons\u00e9quence dans le jeu.<\/p>\n<h2>Transmission en direct de vos expressions faciales dans Star Citizen<\/h2>\n<p>Ainsi, lorsque vous parlez dans Star Citizen, les autres joueurs peuvent non seulement entendre votre voix, mais aussi voir une image de vos expressions faciales. Si l'on consid\u00e8re l'importance du langage corporel et des expressions faciales dans la communication, m\u00eame si beaucoup de choses ne sont per\u00e7ues que de mani\u00e8re inconsciente, c'est une nouveaut\u00e9 extr\u00eamement int\u00e9ressante. Il y a \u00e9galement eu quelques nouveaut\u00e9s pour la transmission de la voix. Ainsi, la voix du joueur ne doit \u00eatre audible que dans un certain p\u00e9rim\u00e8tre autour de son personnage et doit \u00eatre restitu\u00e9e avec pr\u00e9cision dans l'espace gr\u00e2ce au son 3D. Si le personnage du jeu porte un casque, des filtres appropri\u00e9s permettent de faire r\u00e9sonner la voix en cons\u00e9quence.<\/p>\n<p>Le programme Faceware reconna\u00eet par exemple la position de votre t\u00eate et donc votre angle de vue. Ainsi, lorsque vous \u00eates assis dans le cockpit, vous pouvez changer d'angle de vue en bougeant la t\u00eate au lieu d'utiliser la souris.<\/p>\n<p>On ne sait pas encore quand cette fonctionnalit\u00e9 sera impl\u00e9ment\u00e9e. Tout d'abord, le patch Alpha 3.0 tant attendu est pr\u00e9vu pour Star Citizen. Dans cette mise \u00e0 jour, de nouveaux atterrissages plan\u00e9taires, la premi\u00e8re partie du syst\u00e8me d'objets r\u00e9vis\u00e9 ainsi que le syst\u00e8me de fret seront int\u00e9gr\u00e9s.<\/p>\n<p>La date de sortie pr\u00e9vue de l'Alpha Patch 3.0 est d\u00e9but septembre. Comme le montre l'exp\u00e9rience, de telles dates ne sont pas grav\u00e9es dans la pierre pour Star Citizen, mais sont souvent sujettes \u00e0 des retards. Vous trouverez la vid\u00e9o sur la fonction Faceware et le mat\u00e9riel sp\u00e9cial au d\u00e9but de l'article.<\/p>","protected":false},"excerpt":{"rendered":"<p>Ein extravagantes neues Feature f\u00fcr Star Citizen wurde vom Studio Cloud Imperium Games auf der gamescom gezeigt. Mit der Faceware Technologie werden eure Gesichtsbewegungen auf eure Spielfigur \u00fcbertragen. \u00dcber eine Webcam und den neu entwickelten Facial Motion Sensor, scannt das Programm euer Gesicht und legt ein virtuelles Raster an Markierungspunkten dar\u00fcber. Anhand eurer Mimik und [&hellip;]<\/p>","protected":false},"author":5,"featured_media":3853,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"video","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[42,36,34,35,292,46,45],"tags":[986,1360,1359,984,1358,1357],"class_list":["post-3851","post","type-post","status-publish","format-video","has-post-thumbnail","hentry","category-star-citizen","category-alle-spiele","category-news","category-spiele","category-spiele-news","category-spiele-video","category-video","tag-chris-roberts","tag-cloud-imperium-games","tag-space-simulation","tag-star-citizen","tag-star-citizen-faceware","tag-star-citizen-gesichtserkennung","post_format-post-format-video"],"_links":{"self":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts\/3851","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/comments?post=3851"}],"version-history":[{"count":0,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts\/3851\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/media\/3853"}],"wp:attachment":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/media?parent=3851"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/categories?post=3851"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/tags?post=3851"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}