{"id":4310,"date":"2017-09-25T08:39:31","date_gmt":"2017-09-25T06:39:31","guid":{"rendered":"https:\/\/spielepost.de\/?p=4310"},"modified":"2017-09-25T08:39:31","modified_gmt":"2017-09-25T06:39:31","slug":"playerunknowns-battlegrounds-kapitel-2-des-fortnite-dramas","status":"publish","type":"post","link":"https:\/\/spielepost.de\/fr\/playerunknowns-battlegrounds-chapitre-2-du-drame-fortnite\/","title":{"rendered":"PLAYERUNKNOWN&#039;S BATTLEGROUNDS - Chapitre 2 du drame Fortnite"},"content":{"rendered":"<p>apr\u00e8s le<a href=\"https:\/\/spielepost.de\/fr\/playerunknowns-battlegrounds-contre-fortnite-drame\/\" target=\"_blank\" rel=\"noopener\"> premi\u00e8res d\u00e9clarations dans le drame<\/a> entre <strong>LES CHAMPS DE BATAILLE DE PLAYERUNKNOWN<\/strong> et Fortnite a provoqu\u00e9 l&#039;excitation et l&#039;incompr\u00e9hension dans la communaut\u00e9, le vice-pr\u00e9sident de Bluehole, Chang Han Kim, a depuis fait d&#039;autres d\u00e9clarations.<\/p>\n<h2>Kim, VP de PLAYERUNKNOWN&#039;S BATTLEGROUNDS, explique les probl\u00e8mes d&#039;Epic<\/h2>\n<p>Le point de d\u00e9part a \u00e9t\u00e9 l&#039;annonce par Epic, le fabricant du <strong>Moteur Unreal 4<\/strong>, qui a \u00e9galement \u00e9t\u00e9 autoris\u00e9 par Bluehole pour PLAYERUNKNOWN&#039;S BATTLEGROUNDS, pour inclure un mode Battle Royale dans leur propre jeu de tir de survie Fortnite. Cela devrait non seulement \u00eatre gratuit, mais \u00e9galement disponible directement pour les consoles.<\/p>\n<p>Les premi\u00e8res d\u00e9clarations du studio de d\u00e9veloppement de PLAYERUNKNOWN&#039;S BATTLEGROUNDS Bluehole ont montr\u00e9 qu&#039;ils n&#039;\u00e9taient pas enthousiastes \u00e0 ce sujet et ont r\u00e9serv\u00e9 des \u00e9tapes suppl\u00e9mentaires.<\/p>\n<p>Comme le genre et le terme<strong> Bataille royale<\/strong> peut difficilement \u00eatre copi\u00e9, cette incompr\u00e9hension rencontr\u00e9e au sein de la communaut\u00e9.<\/p>\n<p>Expliqu\u00e9 dans une interview maintenant <strong>Chang Han Kim<\/strong> comment ces d\u00e9clarations ont \u00e9t\u00e9 signifi\u00e9es. Il parle d&#039;un conflit d&#039;int\u00e9r\u00eats de la part d&#039;Epic lors de la cr\u00e9ation de l&#039;Unreal Engine, qui est utilis\u00e9 par d&#039;autres jeux. Vous travaillez donc en \u00e9troite collaboration avec de nombreux autres studios comme Bluehole et avez bien s\u00fbr un aper\u00e7u des concepts, des plans et des id\u00e9es qui sont mis en \u0153uvre avec votre moteur.<\/p>\n<h2>Les conflits d&#039;int\u00e9r\u00eats pourraient entra\u00eener une mauvaise collaboration entre les studios et les motoristes<\/h2>\n<p>Ainsi, ce serait une nouvelle fonctionnalit\u00e9 sp\u00e9ciale l\u00e9g\u00e8re pour Epic <strong>leur<\/strong> D\u00e9velopper le mode Battle Royale, comme des am\u00e9liorations sp\u00e9ciales pour la variante 100 joueurs, puis ne pas les transmettre \u00e0 leurs partenaires de licence.<\/p>\n<p>Un autre point pour Bluehole est le fait que <strong>Brendan &quot;Playerunknown&quot; Greene<\/strong> est consid\u00e9r\u00e9 comme le cr\u00e9ateur du genre Battle Royale. M\u00eame <strong>H1Z1<\/strong> a autoris\u00e9 l&#039;id\u00e9e de leur mode Battle Royale de lui. Bluehole a \u00e9galement autoris\u00e9 son id\u00e9e avant d&#039;amener Green en Cor\u00e9e et de le nommer directeur cr\u00e9atif. Chang Han Kim souligne le respect que Bluehole a pour les d\u00e9veloppeurs ind\u00e9pendants et leurs id\u00e9es. Epic, en revanche, n&#039;a pas de licence et il n&#039;y avait probablement aucun contact avant l&#039;annonce officielle.<\/p>\n<p>C&#039;est dedans <a href=\"https:\/\/www.youtube.com\/watch?v=6K4T0nGU4pg\" target=\"_blank\" rel=\"noopener\">Bande-annonce Epics Fortnite<\/a> m\u00eame le d\u00e9veloppeur se r\u00e9f\u00e8re \u00e0 PLAYERUNKNOWN&#039;S BATTLEGROUNDS et, comme c&#039;\u00e9tait une inspiration, provoque un inconfort suppl\u00e9mentaire. Cela a cr\u00e9\u00e9 l&#039;impression pour les joueurs &quot;oh cool, nous pouvons maintenant jouer \u00e0 PUBG dans Fortnite&quot;. C&#039;est bien s\u00fbr un probl\u00e8me dans un genre dans lequel une sensation de jeu individuelle est particuli\u00e8rement importante. D&#039;autant que le succ\u00e8s de PLAYERUNKNOWN&#039;S BATTLEGROUNDS montre que Bluehole a apparemment trouv\u00e9 le \u00abbon\u00bb mix.<\/p>\n<h2>Th\u00e9ories du complot des fans<\/h2>\n<p>Pour la base de ventilateurs, il y a un facteur suppl\u00e9mentaire qui ajoute du carburant au feu. Le g\u00e9ant chinois de l&#039;\u00e9diteur \/ soci\u00e9t\u00e9 Internet<strong> Tencent<\/strong>, qui d\u00e9tient \u00e9galement des parts dans Riot \/ League of Legends, d\u00e9tient \u00e9galement des parts dans Epic. Il y a quelques mois, on a appris que Tencent tentait d&#039;acqu\u00e9rir des actions de Bluehole, mais cela a \u00e9t\u00e9 refus\u00e9. Et maintenant, tr\u00e8s peu de temps apr\u00e8s pour l&#039;industrie, Epic appara\u00eet comme un concurrent direct de PLAYERUNKNOWN&#039;S BATTLEGROUNDS.<\/p>\n<p>\u00c0 ce stade, bien s\u00fbr, les th\u00e9ories du complot des fans bouillonnent comme toujours.<\/p>\n<p>Il reste \u00e0 voir comment cela se poursuivra et quelles mesures Bluehole prendra.<\/p>","protected":false},"excerpt":{"rendered":"<p>Apr\u00e8s que les premi\u00e8res d\u00e9clarations dans le drame entre PLAYERUNKNOWN'S BATTLEGROUNDS et Fortnite aient suscit\u00e9 l'\u00e9moi et l'incompr\u00e9hension de la communaut\u00e9, le VP de Bluehole, Chang Han Kim, a entre-temps fourni des explications suppl\u00e9mentaires. PLAYERUNKNOWN'S BATTLEGROUNDS VP Kim explique les probl\u00e8mes avec Epic L'accroche a \u00e9t\u00e9 l'annonce par Epic, le fabricant du moteur Unreal 4, \u00e9galement utilis\u00e9 par Bluehole pour [...].<\/p>","protected":false},"author":5,"featured_media":4312,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[215,36,34,35,292,46,45],"tags":[983,1528,1619,1520,1516,211,1618,1606],"class_list":["post-4310","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-playerunknowns-battlegrounds","category-alle-spiele","category-news","category-spiele","category-spiele-news","category-spiele-video","category-video","tag-battle-royale","tag-bluehole","tag-bluehole-vs-epic","tag-epic","tag-fortnite","tag-playerunknowns-battlegrounds","tag-playerunknowns-battlegrounds-drama","tag-playerunknowns-battlegrounds-versus-fortnite"],"_links":{"self":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts\/4310","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/comments?post=4310"}],"version-history":[{"count":0,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts\/4310\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/media\/4312"}],"wp:attachment":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/media?parent=4310"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/categories?post=4310"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/tags?post=4310"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}