{"id":5255,"date":"2017-11-28T10:35:48","date_gmt":"2017-11-28T09:35:48","guid":{"rendered":"https:\/\/spielepost.de\/?p=5255"},"modified":"2017-11-28T10:35:48","modified_gmt":"2017-11-28T09:35:48","slug":"heroes-of-the-storm-das-neue-tarnungssystem-erklaert","status":"publish","type":"post","link":"https:\/\/spielepost.de\/fr\/heroes-of-the-storm-explique-le-nouveau-systeme-de-camouflage\/","title":{"rendered":"Heroes of the Storm - Le nouveau syst\u00e8me de camouflage expliqu\u00e9"},"content":{"rendered":"<p>Dans un blog tr\u00e8s complet, les d\u00e9veloppeurs de Blizzard expliquent pour <strong>Les H\u00e9ros de la Temp\u00eate<\/strong> les changements \u00e0 venir sur le <strong>Mode furtif<\/strong>.<\/p>\n<p>L'\u00e9quipe Live Design n'a pas d\u00e9cid\u00e9 de faire ces changements \u00e0 la l\u00e9g\u00e8re et s'efforce donc d'expliquer clairement \u00e0 tous les joueurs les raisons de ces changements.<\/p>\n<p>La couverture pr\u00e9c\u00e9dente d\u00e9g\u00e9n\u00e9rait plut\u00f4t en <strong>Test de la vue<\/strong> car la lueur des h\u00e9ros camoufl\u00e9s \u00e9tait vraiment tr\u00e8s minime. Selon que les \u00e9quipes \u00e9taient pleines de joueurs ayant un \u0153il pour l'effet ou non, les h\u00e9ros camoufl\u00e9s pouvaient dominer le jeu ou \u00eatre compl\u00e8tement inutiles. Le joueur du h\u00e9ros camoufl\u00e9 avait relativement peu d'influence. De m\u00eame, plus le niveau du jeu \u00e9tait \u00e9lev\u00e9, comme les meilleurs rangs dans le classement ou les tournois, plus les h\u00e9ros furtifs \u00e9taient faibles.<\/p>\n<p>Il a donc \u00e9t\u00e9 n\u00e9cessaire de revoir compl\u00e8tement le syst\u00e8me. Les h\u00e9ros camoufl\u00e9s ont d\u00e9sormais une silhouette beaucoup plus nette lorsqu'ils sont dans votre champ de vision. Une sorte de <strong>Silhouette<\/strong> et pas seulement une tache vacillante<\/p>\n<h2>Heroes of the Storm - Mode furtif r\u00e9vis\u00e9<\/h2>\n<h3>\"Invisible\" \u00e0 l'arr\u00eat<\/h3>\n<p><strong>H\u00e9ros camoufl\u00e9s immobiles<\/strong> sont compl\u00e8tement invisibles et n'ont aucun effet visuel, ce qui maintient l'incertitude et le risque. D\u00e8s qu'ils se d\u00e9placent, ils sont bien s\u00fbr marqu\u00e9s normalement et des restrictions ont \u00e9t\u00e9 mises en place pour \u00e9viter divers \"tours\". Ainsi, les H\u00e9ros ne peuvent pas devenir invisibles sur les points d'objectifs actifs ou les H\u00e9ros camoufl\u00e9s deviennent visibles lorsque le point de contr\u00f4le devient actif.<\/p>\n<p>Il en va de m\u00eame pour les camps de mercenaires, une fois que les mercenaires ont \u00e9t\u00e9 vaincus. Cela laisse suffisamment de possibilit\u00e9s pour contrer.<\/p>\n<h3>\"Ind\u00e9tectable\"<\/h3>\n<p>Dans cet \u00e9tat, il \u00e9tait jusqu'\u00e0 pr\u00e9sent impossible d'interrompre le camouflage, principalement pour Valeere et Samuro. Valeera a justement besoin de cet effet pour pouvoir utiliser ses comp\u00e9tences, c'est pourquoi il reste en grande partie inchang\u00e9. Seul l'effet visuel du camouflage n'est plus cach\u00e9.<\/p>\n<p>Pour tenir compte du nouveau syst\u00e8me, des modifications ont \u00e9t\u00e9 apport\u00e9es aux h\u00e9ros de camouflage comme\u00a0 <strong>Nova, Samuro, Zeratul et Valeera<\/strong>. Ces derniers re\u00e7oivent parfois des comp\u00e9tences nouvelles ou adapt\u00e9es.<\/p>\n<p>Les d\u00e9tails complets de ces changements se trouvent dans le<a href=\"http:\/\/eu.battle.net\/heroes\/de\/blog\/21273594\" target=\"_blank\" rel=\"noopener\"> Blog Post <\/a>des d\u00e9veloppeurs de Heroes of the Storm. \u00c0 propos de <a href=\"https:\/\/spielepost.de\/fr\/heroes-of-the-storm-hanzo-mmr-mise-a-jour-nouveau-camouflage-sur-le-ptr\/\" target=\"_blank\" rel=\"noopener\">Notes de la mise \u00e0 jour du PTR<\/a> nous en avions d\u00e9j\u00e0 parl\u00e9.<\/p>","protected":false},"excerpt":{"rendered":"<p>Les d\u00e9veloppeurs de Blizzard pour Heroes of the Storm ont publi\u00e9 un blog tr\u00e8s complet expliquant les changements \u00e0 venir dans le mode furtif. L'\u00e9quipe de conception en direct n'a pas d\u00e9cid\u00e9 de ces changements \u00e0 la l\u00e9g\u00e8re et s'est donc efforc\u00e9e d'expliquer clairement \u00e0 tous les joueurs les raisons de ces changements. L'ancien mode de camouflage ressemblait plut\u00f4t \u00e0 un test de vision, car les reflets [...].<\/p>","protected":false},"author":4,"featured_media":5257,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"video","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[40,36,34,292,35],"tags":[97,119,94,1586,2171,2170,876,303],"class_list":["post-5255","post","type-post","status-publish","format-video","has-post-thumbnail","hentry","category-heroes-of-the-storm","category-alle-spiele","category-news","category-spiele-news","category-spiele","tag-blizzard","tag-freetoplay","tag-heroes-of-the-storm","tag-heroes-of-the-storm-ana","tag-heroes-of-the-storm-aenderungen-an-stealth-helden","tag-heroes-of-the-storm-neues-tarnungssystem","tag-hots","tag-moba","post_format-post-format-video"],"_links":{"self":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts\/5255","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/comments?post=5255"}],"version-history":[{"count":0,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts\/5255\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/media\/5257"}],"wp:attachment":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/media?parent=5255"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/categories?post=5255"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/tags?post=5255"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}