{"id":8214,"date":"2018-05-29T15:59:06","date_gmt":"2018-05-29T13:59:06","guid":{"rendered":"https:\/\/spielepost.de\/?p=8214"},"modified":"2018-05-29T15:59:06","modified_gmt":"2018-05-29T13:59:06","slug":"playerunknowns-battlegrounds-neue-sanhok-karte-erneut-auf-dem-ptr","status":"publish","type":"post","link":"https:\/\/spielepost.de\/fr\/playerunknowns-battlegrounds-nouvelle-carte-sanhok-a-nouveau-sur-le-ptr\/","title":{"rendered":"PLAYERUNKNOWN&#039;S BATTLEGROUNDS - Nouvelle carte Sanhok \u00e0 nouveau sur le PTR"},"content":{"rendered":"<p>Comme le <strong>LES CHAMPS DE BATAILLE DE PLAYERUNKNOWN<\/strong> Les d\u00e9veloppeurs ont annonc\u00e9 dans leur derni\u00e8re mise \u00e0 jour que les performances du jeu de tir sont l&#039;un des points les plus importants sur lesquels ils travaillent.<\/p>\n<h2>PLAYERUNKNOWN&#039;S BATTLEGROUNDS - se concentrer sur la performance<\/h2>\n<p>Pour les fans et les programmeurs, un gameplay fluide et sans erreur est un point important. Surtout en un <strong>Bataille royale<\/strong> Les tireurs o\u00f9 les fractions de seconde comptent, quelques FPS ou quelques millisecondes de latence peuvent faire la diff\u00e9rence entre la vie virtuelle et la mort.<\/p>\n<p>Il ne s&#039;agit pas seulement des performances du client de jeu lui-m\u00eame ou du serveur, mais \u00e9galement des fonctionnalit\u00e9s sp\u00e9ciales des cartes individuelles. Les BATTLEGROUNDS de PLAYERUNKNOWN s&#039;en occupent aux c\u00f4t\u00e9s de <strong>Miramar<\/strong>, aussi au nouveau<strong> Sanhok<\/strong> Carte. Au d\u00e9but du d\u00e9veloppement, la 3e carte pour PUBG \u00e9tait encore sous <strong>Nom de code: Savage<\/strong> connu. Gr\u00e2ce aux am\u00e9liorations apport\u00e9es \u00e0 la structure de base de la carte, le temps de chargement devrait \u00eatre am\u00e9lior\u00e9.<\/p>\n<p>La derni\u00e8re s\u00e9rie de r\u00e9visions et d&#039;am\u00e9liorations de Sanhok sera publi\u00e9e sur le serveur de test public ce week-end. Ensuite, tous les joueurs ont 4 jours pour se d\u00e9fouler et pour trouver et signaler les bugs. Id\u00e9alement, la nouvelle carte devrait \u00eatre publi\u00e9e avant la fin juin.<\/p>\n<p>Sanhok sera d\u00e9verrouill\u00e9 \u00e0 partir du 31 mai \u00e0 4 heures du matin notre heure et \u00e9teint \u00e0 nouveau le 4 juin \u00e0 13 heures.<\/p>\n<hr \/>\n<h3 class=\"large_title\"><em>Les tests de Sanhok sont de retour pour la ronde 4<\/em><\/h3>\n<p><em>Comme discut\u00e9 dans <a href=\"https:\/\/steamcommunity.com\/games\/578080\/announcements\/detail\/1651012430523385580\" target=\"_blank\" rel=\"noopener\">lettre de d\u00e9veloppement de la semaine derni\u00e8re<\/a>, nous avons travaill\u00e9 dur pour am\u00e9liorer tous les d\u00e9tails de notre nouvelle carte, Sanhok. Cette semaine, Sanhok revient une fois de plus pour une quatri\u00e8me s\u00e9rie de tests sur le serveur exp\u00e9rimental.<\/em><\/p>\n<p><em>Comme auparavant, tous ceux qui poss\u00e8dent une copie de PUBG pourront jouer simplement en t\u00e9l\u00e9chargeant la version mise \u00e0 jour de \u00abPUBG: Experimental Server\u00bb qui se trouve dans votre biblioth\u00e8que Steam.<\/em><\/p>\n<p><em>Calendrier de test complet ci-dessous:<\/em><\/p>\n<p><em><strong>LE TEST COMMENCE:<\/strong><\/em><br \/>\n<em>31 mai, 19h PDT \/ 1er juin, 4h CEST \/ 1er juin, 11h KST<\/em><\/p>\n<p><em><strong>FIN DES TESTS:<\/strong><\/em><br \/>\n<em>4 juin, 4h PDT \/ 4 juin, 13h CEST \/ 4 juin, 20h KST<\/em><\/p>\n<p><em>Ce sera probablement le dernier test Sanhok sur le serveur exp\u00e9rimental. Si tout se passe comme pr\u00e9vu, Sanhok viendra sur les serveurs en direct vers la fin du mois de juin. M\u00eame apr\u00e8s son lancement, nous continuerons d&#039;apporter des modifications en fonction des commentaires que nous recevrons de vous.<\/em><\/p>\n<p><em>Rendez-vous sur le serveur exp\u00e9rimental!<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>Comme l'ont annonc\u00e9 les d\u00e9veloppeurs de PLAYERUNKNOWN'S BATTLEGROUNDS dans leur derni\u00e8re mise \u00e0 jour, la performance du jeu de tir est l'un des points les plus importants sur lesquels ils travaillent. PLAYERUNKNOWN'S BATTLEGROUNDS - Focus sur les performances Pour les fans comme pour les programmeurs, la fluidit\u00e9 et l'absence de bugs sont des points importants. Surtout dans un jeu de tir Battle Royale o\u00f9 les fractions de secondes comptent [...].<\/p>","protected":false},"author":3,"featured_media":8216,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[215,36,34,292,35],"tags":[211,3547,2961,3546,1857,1503],"class_list":["post-8214","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-playerunknowns-battlegrounds","category-alle-spiele","category-news","category-spiele-news","category-spiele","tag-playerunknowns-battlegrounds","tag-playerunknowns-battlegrounds-neue-karte-auf-dem-testserver","tag-playerunknowns-battlegrounds-neue-karten","tag-playerunknowns-battlegrounds-sanhok-auf-testserver","tag-playerunknowns-battlegrounds-testserver","tag-pubg"],"_links":{"self":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts\/8214","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/comments?post=8214"}],"version-history":[{"count":0,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/posts\/8214\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/media\/8216"}],"wp:attachment":[{"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/media?parent=8214"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/categories?post=8214"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spielepost.de\/fr\/wp-json\/wp\/v2\/tags?post=8214"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}