In the latest round of hotfixes for World of Warcraft Blizzard buffed the paladins and made adjustments to Kil'jaeden. After the guild Method had won the World First Kill on Kil'jaeden Mythical, they mentioned in an interview how the raid boss could not be killed at first and several "nerfs" from Blizzard were necessary. Only then was it possible to create the necessary DPS to kill adds fast enough and survive the ongoing AoE effects. You can find the video with the World First Kill at the beginning of the article.
These have now also arrived on the German servers with the weekly maintenance.
The following are the German patch notes for the July 24th hotfixes:
World of Warcraft hotfixes
Classes
- Death knight
- frost
- Fixed a bug that prevented Starving Rune Weapon from properly generating a rune every 1.5 seconds.
- All skill damage increased by 5 %.
- Demon Hunter
- Vengeance
- Demon Stinger physical damage reduction increased to 12 % (was 10 %).
- Fracture damage reduced by 5 %.
- Soul Bomb damage reduced by 10 %.
- Vengeance
- paladin
- protection
- The damage of the following abilities has been increased by 4 %: Avenger's Shield, Judgment, Hammer of the Righteous, Blessed Hammer, Consecration, Shield of the Righteous, Eye of Tyr.
- retribution
- Blade of Justice damage increased by 10 %.
- Crusader Strike damage increased by 10 %.
- Zeal damage increased by 10 %.
- Villain
- Fixed a bug that caused Volatility to reduce area damage reduction from Feint.
- paladin
- Holy
- Dawn's Light will now work properly with Sacrificial Aura.
- Holy
Order halls
- Calydus will now appear for players who can receive a quest from him or hand one in with him, even if he is currently on a mission.
Dungeons & Raids
- The tomb of Sargeras
- The fallen avatar
- Fallen Avatar's health reduced by 5 % on Mythic difficulty.
- Kil'jaeden
- Kil'jaeden's health reduced by 5 % on Mythic difficulty.
- Armageddon now creates 6 Armageddon Rains on Mythic Difficulty (up from 8).
- Illidan's Blind Gaze now deals less damage on all difficulties.
- Demonic Obelisk now creates 3 obelisks the first time it is cast on Mythic Difficulty.
- The fallen avatar
Objects
- Spectral Censer no longer deals damage to creatures not in combat with.
- warrior
- weapons
- Eye of the Great Storm damage bonus per stack reduced to 2 % (was 4 %).
- Ayala's Stone Heart triggers less frequently for Arms Warriors 40 %.
- Villain
- All specializations
- Master Assassin's Mantle duration reduced to 5 seconds (was 6 seconds).
- illusion
- The cooldown reduction of Denial of the Half Giant has been reduced to 0.2 seconds per combo point consumed (was 0.3 seconds).
PvP
Druid
- balance
- The PvP armor template has been reduced by 10 %.
- Each rank of 'Razor Sharp Feathers' grants 11 % additional armor in PvP (previously 22.5 %)
- Iron Feather Armor now grants 25 additional % armor (up from 50 %).
- Celestial Guardian now reduces damage taken from spells by 10 % (up from 20 %).
- Moonkin Form now grants 125 % additional armor in PvP (was 200 %).
- Restoration
- The PvP intelligence template has been increased by 2 %.
- PvP championship template increased by 20 %.
Hunter
- to survive
- Holy Priests who have Great Fade enabled can now properly be interrupted by Muzzle.
magician
- frost
- Icy Winds increases the frost effects in PvP by 10 % (previously 15 %).
- Cold reduces the target's movement speed in PvP by 40 % (was 50 %).
priest
- Holy
- Ray of Hope cooldown increased to 60 seconds (was 45 seconds).
- PvP intelligence template decreased by 4 %.
- PvP mastery template decreased by 30 %.
- Renewal's periodic healing effect is now increased by 75 % in PvP (was 100 %).
shaman
- Restoration
- Riptide healing is increased by 15 % in PvP (was 30 %).
- PvP intelligence template decreased by 3 %.
Sorcerer
- Ailments
- The PvP intelligence template has been increased by 3 %.
- destruction
- The PvP armor template has been increased by 30 %.
- PvP Versatility Template increased by 5 %.




