With today's World of Warcraft Server maintenance, there was a new hotfix, in this update various class changes were applied.
A whole range of classes and specs received small damage increases such as animal mastery Hunter, whose all damage was increased by 5 % or fire mages with + 6% damage.
In PvP there were also changes here, mostly downwards, mainly for hunters and warriors.
You can find the detailed patch notes below:
World of Warcraft - Hotfixes September 10, 2018
Classes
[All class changes will be applied as part of the weekly maintenance work in each region.]
- Druid
- Savagery
- All damage dealt increased by 5 %.
- Restoration
- All healing done by spells has been increased by 3 %.
- Rejuvenation mana cost reduced to 10.5 % (was 11 %).
- Savagery
- Hunter
- Animal domination
- All damage done has been reduced by 5 %.
- Animal domination
- magician
- Fire
- All damage dealt increased by 6 %.
- Flamestrike damage increased by 15 %.
- Fire
- paladin
- Holy
- Holy Light and Flash of Light healing increased by 7 %.
- Holy
- priest
- discipline
- Sacred Agony damage reduced by 9 %.
- Holy
- All healing decreased by 3 %.
- shadow
- Shadow Word: Pain and Vampiric Touch damage increased by 20 %.
- discipline
- Villain
- lawlessness
- All damage done has been reduced by 5 %.
- Direct Strike (Azerite Bonus) bonus damage reduced by 20 %.
- illusion
- All damage done has been reduced by 5 %.
- lawlessness
- shaman
- Restoration
- Healing Rain healing increased by 12 %.
- Riptide healing increased by 6 %.
- Restoration
- Sorcerer
- Ailments
- Summon Dark Eye damage reduced by 20 %.
- Demonology
- All damage dealt increased by 5 %.
- destruction
- All damage dealt increased by 5 %.
- Ailments
Dungeons & Raids
- Uldir
- Vectis
- Omegavector will now persist longer on smaller raids, reducing the number of Persistent Infection stacks being forced per player.
- Vectis
Objects
- Fixed a bug that allowed some shields and off-hand items to be titanium forged. Looted items will not be changed, but newly looted versions of these items can no longer be titanium-forged.
- Fixed a bug that prevented the rotten voodoo doll from scaling with tempo as intended.
- The Darkmoon Card Set: Blockages will now be reshuffled more frequently based on the speed value.
- Heart of Azeroth
- Fixed a bug that caused Inevitable Demise to grant more bonus healing than intended.
- Inevitable Demise bonus has been increased by 33 %, and the benefit granted by multiple active copies of this bonus has been decreased.
PvP
- Level 120 water purchased from vendors can now be used on Ranked Battlegrounds.
- Unrated PvP rewards now have at least an item level of 300 at player level 120 and improve with the player's item level, up to an item level of 325.
- Druid
- Savagery
- Talon Slash now deals 60 % more damage in PvP when used while stealthy (was 100 %).
- Shred now deals 35 % more damage in PvP when used from stealth (was 50 %).
- Savagery
- Hunter
- Animal domination
- Alpha Animal: Basilisk now costs 60 Focus.
- Alpha Animal: Basilisk damage reduced by 30 %.
- Hunter companion basic attacks ('Poke', 'Bite' and 'Claw') have had their damage reduced by 30 %.
- Aspect of the Beast increases pet damage by 20 % (was 30 %).
- Beast's Wrath increases pet damage by 20 % (was 25 %).
- Animal domination
- Villain
- lawlessness
- Direct Hit now deals 30 % less damage in PvP (was 45 %).
- lawlessness
- shaman
- Riptide healing reduced by 6 % in PvP.
- warrior
- weapons
- Deep Wounds now deals 25 % less damage to enemy players.
- Sharpen Blade now increases Mortal Strike damage by 15 % (was 30 %).
- The effectiveness of the Azerite bonus 'Lord of War' has been reduced by 40 % in PvP.
- The effectiveness of the Azerite trait 'Executioner's Precision' has been reduced by 35 % in PvP.
- The effectiveness of the Azerite trait "Trial of Power" has been reduced by 30 % in PvP.
- weapons
World quests
- Fixed a bug that caused two groups of enemies to appear instead of one during Out of the Shadows on the way to Priestess Alun'za.