Nach einem winzigen Zwischenstop auf dem Testserver kommt Patch 17.1 für PLAYERUNKNOWN’S BATTLEGROUNDS direkt auf die Liverserver.
PC Players: Live servers will enter maintenance for 3 hours starting July 11 7pm PDT / July 12 4am CEST / July 12 11am KST.
Once maintenance is complete, Update #17.1 will be available on live servers.
Read the patch notes below:https://t.co/7PKgKKyxlu
— PUBG Help (@PUBG_help) 11. Juli 2018
Bereits in den letzten Tagen wurden kleinere Fehler des Sanhok Patches per Hotfix behoben. So wurden einige Optimierungen und Performanz Verbesserungen für die neue Karte nicht richtig hochgeladen. Dies wurde am 9.Juli behoben. Ein weiteres mittlerweile gefixtes Problem sorgte dafür, dass die pingbasierte Matchzuweisung nicht einwandfrei lief und für alle Spieler NordAmerika als Standardserver eingestellt war.
Wer über den Bug gestolpert ist, der die Wiederbelebung von Teammitgliedern verhinderte, kann sich freuen, ein Fix hierfür wird noch vor dem Patch 17.1 aufgespielt.
PLAYERUNKNOWN’S BATTLEGROUNDS Update 17.1
Gameplay
- Improved off-road driving performance of the pickup truck.
- The iron sight default zeroing for all SMGs is now 100m.
- The crossbow’s zeroing will always be 25m even with a scope attached.
Bugfixes
- Fixed an issue with the wrong 4x scope (ACOG) reticle was used on the SLR. A cross type reticle is now used, instead of the chevron.
- Fixed an issue preventing you from being able to aim right away after switching over from the driver’s seat.
A NOTE FROM THE TEAM
Our goal is to always work to give you a better battle royale experience. To do that, we know that we have to ship more performance improvements and additional bug fixes. We agree with the criticisms of the game that many of you have made recently, including comments that our efforts need to be more effective and that the game still needs more improvement. We greatly appreciate this feedback and we know that all of it comes from a place of support and love for PUBG.
Right now we’re developing new plans to resolve various problems facing PUBG, prioritizing server performance, client-side performance, anti-cheat, and bugs. While we’ll continue shipping new content and preparing for PGI over the next few weeks, we intend to have more concrete info to share about these plans shortly after PGI is over. Our dev team is doing their best to make sure that our plans are well-laid out so we can announce meaningful and detailed changes.
We love PUBG as much as you do, and we’ll continue doing everything possible to improve the game.
Thanks for playing,
Your friends at PUBG Corp.