Even on the day of German reunification there is no break for them Heroes of the Storm Developer at Blizzard. Even today a hotfix was installed that fixes some errors with AI heroes. Brave or stupid, there were AI heroes who tried to escape through the enemy base instead of avoiding them.
Also, some mercenaries and servants ignored summoned units such as the Drakken laser drill from Tychus, the turrets from Gazlowe and the photon cannon of little Probius.
On the Hell shrine Battlefield, the punisher would sometimes take an unscheduled break in the middle lane. This will no longer happen.
Below you will find the complete German patch notes for the hotfixes on October 3, 2017
Heroes of the Storm Hotfix
Fixed bugs
AI
- Heroes: Fixed a bug that caused AI Heroes to run through an enemy base instead of bypassing it when trying to escape on a path.
- Servants and Mercenaries: Fixed a bug that caused Minions and Mercenaries to ignore summoned units, including:
- Gazlowe G turrets
- Probius photon cannon
- Drakken laser drill from Tychus
Battlefields
- Hell shrines: Punishers on the middle path no longer sometimes get stuck before reaching the enemy stronghold.
- Volskaya manufacturing: The revival time of a mercenary camp will no longer start suddenly if the camp is only partially defeated.
Heroes, Skills, and Talents
- Twinkle: Phase shift is no longer set to the full cooldown when interrupted by immobility, silence, or transformation effects.
- D.Va: The mech no longer gets permanently stuck in a collision with buildings or terrain after using boosters.
- Diablo: The Devastating Onslaught talent now deals the intended bonus damage to enemies stunned by Shadow Strike.
- Falstad: Tailwind's movement speed bonus cooldown now properly triggers after taking damage.
- Gazlowe: G turrets will now properly provide sight for allies around their placement location.
- Lt. Morales: Fixed a bug that allowed the Medivac to move towards and pick up allied Heroes en route to its intended destination.




