Mass Effect: Andromeda - Patch 1.05

Mass Effect: Andromeda

The development studio Bioware released patch 1.05 for their newest title today Mass Effect: Andromeda.

The bestseller title, which has been leading the sales charts for two weeks, has had to put up with some criticism. For example, there were many complaints about the sometimes strange facial animations, which did not always match the current statements of the interviewees. The main character laughing at her father's death will probably stick with Mass Effect: Andromeda forever. Nonetheless, many players have looked past these quirks and discovered a very good game behind them.

Bioware has already announced that they will improve the animations as far as possible, but that this will require significantly more time. With Patch 1.05, which will be published on Thursday, April 6th, the developers have incorporated several Quality of Life improvements and even adjusted individual conversation animations.

You can find the detailed patch notes below.

Mass Effect: Andromeda Patch 1.05 Notes [German]

Improved tutorial placement

Changes to the balance in single player mode: ammo boxes, armor, weapons, nomad, profiles, attacks and progress

Changes to the balance in multiplayer mode: weapons, cover and enemies

The option to skip the autopilot sequences has been added to make it easier to jump around the galaxy map

Improvements in logic, timing, and continuity of relationships and storylines

Improvements in synchronicity and facial expressions of conversations, including translated dialogues

Various collision problems have been fixed

Bugs with missing or incorrect playback of music / dialogues have been fixed

Fixed a bug that sometimes caused general comments from squad members to not start in NES

Fixed a bug that prevented the Relic console interface from being accessed after the Relic could not be decrypted multiple times under certain circumstances

Fast travel is sometimes disabled until the player reloads a save after recruiting Drack

Fixed a bug that could cause the player to get stuck at the start of the Biotic Assault pose

Problems with certain save games have been fixed

Fixed an issue that could sometimes prevent players from interacting with an object in multiplayer

Streaming and stability improvements

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