Path of Exile - New Skill: Seismic Trap

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Path of Exile

After the debilitating trap, GGG is now setting the Seismic trap for the Path of Exile Update 3.3.0. This is a strong AoE damage effect that destroys your enemies in rows.

The big 3.3.0 patch for Path of Exile brings a whole range of new Fallen skills with it. While the exhaustion trap is more generally responsible for damage - healing and crowd control, the seismic trap is a pure damage skill.

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Path of Exile - 3.3.0 with a focus on traps

The Seismic trap is only available at level 28 and the first glance shows 2 things:

  • Lots of damage
  • Greetings from Dune.

Anyone interested in the book or the movie Dune, the desert planet remembered by Frank Herbert, the Thumper / Stampfer are certainly still a term with which the large sandworms were called. The effect of the seismic trap is really amazing. All that's missing is a sandworm that will devour the enemy at the end of the trap duration. The spice has to flow!

But generate enough, set the trap physical damage on and also works with corresponding converted damage types, but cannot cause bleeding.

The rammer produces Earthquake wavesthat extend in 5 directions and are sent in the direction of the opponents if possible. These waves are similar to Frost Wave, but do the most damage at the end of the line.

The area of effect is quite large and if you still consider support gems, the trap will catch a lot of enemies and with several traps overlap the areas of impact. So any enemy can be hit by multiple rammers.

One small problem is that Cooldown, you will not be able to “spam” the new trap. It remains to be seen how the whole thing looks like with the appropriate trap skill and extended duration of action, etc.

The trap is also influenced by the speed of the spell, which increases the frequency of the stompers.

Path of Exile Update 3.3.0 will be released along with the Incursion League on June 1st, 2018.

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