PLAYERUNKNOWN'S BATTLEGROUNDS - HUD Feedback

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PLAYERUNKNOWN'S BATTLEGROUNDS

As long as PLAYERUNKNOWN'S BATTLEGROUNDS is still in Early Access, you can achieve a lot with your feedback. Most of the features are finished, but everything can still be changed at any time. For this purpose, the developers at Bluehole are now asking for your suggestions and ideas for improving the in-game HUD.

 

PLAYERUNKNOWN'S BATTLEGROUNDS - More information or more immersion in the game

In a first survey there are two general options to choose from:

A. Without having to open the inventory, the players should be able to check the availability and quantity of consumable items and grenades through the in-game UI.

  • As a competitive shooter, the player must have all information readily available to facilitate fast decision-making and focus on tactics and combat
  • Opening the inventory screen greatly reduces the player's situational awareness and hinders their ability to concentrate on the competition
  • The availability of this information allows low-level players to perform at a higher standard and provides greater accessibility to new players

B. Just as it is now, the players must choose when to open their inventory or preemptively memorize their own status.

  • As a realistic battle royale, too much information can detract from the immersive experience
  • Understanding the risks of checking your inventory during certain situations is part of the battle royale experience
  • The ability to make quick decisions based on the player's understanding of their current status, without relying on the UI, is one of many important skills in battle royale
  • A minimal UI in the game improves immersion, which in turn provides more enjoyable and intense moments

Roughly translated:

A: Without opening the inventory, players should be able to see the quantity and availability of consumables and grenades through the UI.

B: The current state in which the inventory has to be opened to get the information.

The weighing up of the options is, so to speak, between the constantly visible UI, which can prevent you from diving into the game world, versus the available information. More permanently visible information takes up screen space and may be more annoying than it helps.

You can vote on the topic here in Strawpoll the developer.

Postponement of the weekly update

Another announcement from the developers concerns the monthly patch that should be released this week. Due to unforeseen problems, the update will be postponed until the programmers have fixed all bugs.

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