PLAYERUNKNOWN'S BATTLEGROUNDS - Week 16 Update

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PLAYERUNKNOWN'S BATTLEGROUNDS

The Battle Royal Shooter PLAYERUNKNOWN'S BATTLEGROUNDS is already in the 16th week of Early Access and the developers have presented the latest update.

This improves the performance of the client and optimizes the aircraft for the care packages.

In addition, the programmers fix several known bugs.

  • The take-off plane sometimes did not move at the beginning of a match
  • Inventory problems with 4: 3 resolutions
  • Grenades could occasionally not be thrown.

You can find the full English patch notes below.

Positive news for all eSports fans, ESL gaming the well-known platform for online gaming and eSports of various games seems to follow this tweet to include PLAYERUNKNOWN'S BATTLEGROUNDS in their range. Hopefully we will soon have tournaments as exciting as ESL has been offering for League of Legends, Counter-Strike, Starcraft 2 and World of Tanks for years.

 

PLAYERUNKNOWN'S BATTLEGROUNDS Patch Notes Week 16

Players,

Today we look at what we have changed and fixed in this, our 16th weekly patch.

This patch will be deployed to the Test Servers on Wednesday, July 12, and if everything is stable, to the Live Servers on Thursday.

Early Access - Week 16 - Patch Notes

Client performance

  • Optimized Care Package airplane
  • Improved UI performance

Bug fixes

  • Fixed an issue where the starting airplane became immobile in sky at the very start of a round
  • Fixed inventory display issue on 4: 3 resolution
  • You can always spectate your teammate's screen in color now
  • You can no longer fire weapons in a vehicle from underwater
  • Fixed an issue when you could not pick up mags from some areas of the lobby (starting island)
  • You no longer have to press the F key to pass through doors destroyed by grenades or Red Zone bombs
  • Fixed an issue whereby if you got knocked out while zooming in with a scope, you won't be zooming in when revived
  • Fixed an issue when grenades were not available to throw periodically
  • Fixed an issue of armed weapon not getting displayed on HUD UI, when switching weapons with number keys while having inventory open

See you in-game,

PLAYERUNKNOWN

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